Streaming Remote Play



Launch Remote Play on the device you are streaming to. Select Settings in the bottom left corner. Under the Video Quality for Remote Play use the Resolution drop down menu to select Standard (540p) or lower if needed. Make sure Frame Rate is set to Standard and not High. Click OK to save the settings. And finally, click Start to run Remote Play.

A PS5 console or PS4 console is required for Remote Play.

Best streaming remote
  1. I basically use Remote Play all the time, as my PC has a hard time with processing a game and streaming at the same time. As already stated, Remote Play will basically mirror what you would see on your TV to your PC.
  2. Microsoft has you covered with Remote Play, allowing you to stream games from your Xbox right to your phone, tablet, or PC. It should be noted that this is different from Xbox Cloud Gaming.

With Remote Play, you can control your PlayStation® console remotely wherever you have a high-speed internet connection.
Using the [PS Remote Play] app, you can control your PlayStation®5 console or PlayStation®4 console from a device in a different location.
For example, you can use a computer in another room or a smartphone* when you’re out to enjoy PS5™ and PS4™ games.

*
You can’t use Remote Play on your mobile device’s cellular data network. A high-speed Wi-Fi® network is required.

The following are the different combinations of compatible devices and PlayStation consoles for using Remote Play. For instructions on downloading the app and getting started with Remote Play, go to one of the links below.

Control your PS5 console

Control your PS4 console

Universal remote for streaming tv
  • Control your PS4 console from your PS Vita system*
  • Control your PS4 console from your PS TV system*
*
With the [PS4 Link] app, you can remotely control your PS4 console with a PlayStation®Vita system or PlayStation®TV system.
Find out more about how to set up and use Remote Play on your systems in the PS Vita User’s Guide or the PS TV User’s Guide.

Depending on the content or how it’s used, Remote Play may not be available. For details, see “Restrictions”.

[PS Remote Play] Update Information

Windows PC version 4.1:

Stability during use of some features has been improved.

Mac version 4.1:

Stability during use of some features has been improved.

Mobile version:

Visit Google Play™ or the App Store for update information.

Restrictions

Remote
  • Some games do not support Remote Play.
    Games that require peripherals such as PlayStation®VR or PlayStation®Camera aren’t compatible with Remote Play.
  • You can’t use Remote Play on your PS5 console or PS4 console in the following situations:

    • When you’re using Share Screen or Share Play, or broadcasting your gameplay
    • When users are using Remote Play, Share Play, or Share Screen, or broadcasting their gameplay
    • When you’re playing a Blu-ray Disc™ or DVD
    • When you’re using PS VR in VR mode
  • The following restrictions apply when using Remote Play:

    • You can’t use Share Screen or Share Play, or broadcast your gameplay.
    • You can’t play a Blu-ray Disc™ or DVD.
    • You can’t play music with Spotify®.
    • Some or all video content might not be displayed on your device depending on the game or video service.
  • For details on audio input and output during Remote Play, visit our support website.
  • This site is subject to change without notice.
  • Screen images are composite images. Illustrations and screen images may vary from the actual product.
  • Information about system functionality and images published on this site may vary depending on the PS5 or PS4 system software version or the version of the application installed on your computer or mobile device that’s in use.
Streaming with ps4 remote play
  • “”, “PlayStation”, “PS5”, “PS4” and “DUALSHOCK” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
  • “SONY” is a registered trademark or trademark of Sony Group Corporation.
  • App Store, iPad, iPhone, Mac and macOS are trademarks of Apple Inc. registered in the U.S. and other countries.
  • The Bluetooth® word mark and logos are registered trademarks owned by Bluetooth SIG, Inc. and any use of such marks by Sony Interactive Entertainment Inc. is under license. Other trademarks and trade names are those of their respective owners.
  • “Blu-ray Disc™” and “Blu-ray™” are trademarks of the Blu-ray Disc Association.
  • Google Play and Android are trademarks of Google LLC.
  • Intel and Intel Core are trademarks of Intel Corporation or its subsidiaries in the U.S. and/or other countries.
  • Spotify is a registered trademark of Spotify Ltd.
  • Wi-Fi® is a registered trademark of Wi-Fi Alliance®.
  • Other system and product names are generally trademarks or registered trademarks of their respective owners.

ASTRO’s PLAYROOM: ©2020 Sony Interactive Entertainment Inc.
Horizon Zero Dawn: ©2017 Sony Interactive Entertainment Europe. Developed by Guerrilla.

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There are two ways that your players will be able to stream your game:

  • Project xCloud. Your game is running on an Xbox in an Azure data center. The player is connected to the closest data center and the game is played from there.
  • Remote Play. Your game is running on the player's home Xbox. The player connects directly to their home and the game is played from there.

Roku Express Streaming Player Remote

Project xCloud

Some areas to consider around game streaming specifically for Project xCloud include:

Remote Game Streaming Download

  • Title Availability. Only games that have been published to Project xCloud are available for streaming there.
  • Companion Apps. When running on a Project xCloud server, the game will not be able to launch a companion app.
  • Very low latency to game server. If your game makes matchmaking decisions based on network connectivity to your game server, beware that the latency from the Xbox running the game to your game server is likely to be VERY fast -- but that it is not representative of the overall latency to the player. Consider using XboxStreamingGetStreamAddedLatency to include the latency from streaming Xbox to the player.

Remote Play

Some areas to consider around game streaming specifically for Remote Play include:

Remote Streaming Camera

  • Title Availability. The player will be able to play games that are installed locally on their Home Xbox.
  • Local Co-op. When playing via Console Streaming, it is possible for players that are physically connected to the Xbox to play along with the streaming player.
  • Total latency. If your game makes matchmaking decisions based on network connectivity to your game server, with Console Streaming that it is not representative of the overall latency to the player. Consider using XboxStreamingGetStreamAddedLatency to include the latency from the Xbox to the player in addition to the latency from the Xbox to your game server.